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You can grab these straight out the FLA, or even by downloading the above images, which are PNG-24 images with an alpha channel.Ī "canvas" area, which needs to primarily be an area of artwork on top of which we'll draw. The three tools needed are:įor example, they might be arranged in Flash like so: Smallish in size, with some kind of icon to indicate the tool that will be activated when the button is selected. Three "tool" buttons, a la Flash or Photoshop's tool buttons. ![]() AS3 TEXTFIELD COLORPICKER COMPONENT DOWNLOADIf you like, you can just use the starter FLA in the download package for the visual assets (in the "drawr-start" folder). I obviously can't police that, but consider it a friendly and helpful suggestion. AS3 TEXTFIELD COLORPICKER COMPONENT CODEIt's easy to get confused if your names differ, or if you copy code from the tutorial that makes use of different class names than what you're using. At this point, I recommend you follow my file- and class-naming instructions. In the text editor of your choice, create a new file, and save it as " Drawr.as" in the classes folder. We will, of course, be embracing class files in this tutorial, so no code in the FLA! Create a document class as our main point of entry into the application's logic. If you'd like to know more about this procedure, please refer to the "Source Paths" step of this OOP tutorial. Make sure the " Source path" tab is selected, and click on the " " button. Click on the " Flash" tab, and then the " Settings." button next to "Script: ActionScript 3.0". AS3 TEXTFIELD COLORPICKER COMPONENT WINDOWSTimes in the client's SWF and see the result in the other side.In your Flash document, choose File > Publish Settings (on the Mac, Option-Shift-F12 on Windows Alt-Shift-F12). The idea is to send and monitor your traces in the host application. Make some clicks and hit Ctrl Shift F11.Īnother interesting way of debugging is to make a connection between your SWF(let's call it client) and some other Simple example that illustrates the usage of the class:Įvery click on the big gray area adds a new rectangle to the stage filled with the color selected in the ColorPicker. AS3 TEXTFIELD COLORPICKER COMPONENT FULLHere is the full source code of the Debug class:įunction addDebugHolder(rootMovie: MovieClip, txtWidth: Number = 400, bgAlpha: Number = 0.9, autoShow: Boolean = false, fontColor: uint = 0x999999): void Once in your application passing a DisplayObject. What you have to do is to call the addDebugHolder method Use the following combination - Ctrl Shift F11. It's visible only when the user clicks several special keys. As you may guess the logging text is shown in the I created a debug holder - MovieClip with TextField inside. Because of such kind of cases orīecause I need to see the traces directly in the browser I added additional functionalities to the Debug class. This also prevents the showing of the traces. I'm using FlashDevelop together with Flex SDK and there is an option to build If you select it, your traces will not be sent to the Publish Settings panel called Omit trace actions. If you are using Adobe Flash as a development enviroment you have probably seen an option in the The class also stores the whole logging text and it could be saved or sent somewhere. The trace function is good, but I prefer to use a wrapper for it. ![]() Information about the logging process of the flash player could be found on this When you run your flash app in a browser you can check this file and you will probably see your traces. Windows 95/98/ME/2000/XP:C:\\Documents and Settings\\username\\Application Data\\Macromedia\\Flash Player\\LogsWindows Vista:C:\\Users\\username\\AppData\\Roaming\\Macromedia\\Flash Player\\LogsMacintosh OS X:/Users/username/Library/Preferences/Macromedia/Flash Player/Logs/Linux:/home/username/.macromedia/Flash_Player/Logs/ Depending on your operating system the file is stored in different locations: It's good to know that, together with the Output panel the string used in trace method is also sent to aįile located on your computer. Trace("This text will be shown in the Output panel") The value of some variable or just to follow the workflow of you application. It is extremely helpful when you have to see It gives us ability to show some data in the Output panel. Out.You can download all the files used in this article In this area, but really recommend to check The article of Dru Kepple explains very well the types of errors related to the AS3 development. ![]()
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